Here is a glossary of terms related to the MVC (Model-View-Controller) architectural pattern:
1. MVC: Model-View-Controller, an architectural pattern used in software development to separate an application into three interconnected components: Model, View, and Controller.
2. Model: Represents the data and business logic of an application. It encapsulates the application's state and behavior, often interacting with data sources and performing data manipulation.
3. View: The user interface (UI) component of an application that displays the data and interacts with the user. It is responsible for presenting information and capturing user input.
4. Controller: Manages the interaction between the Model and the View, processing user input, and updating the Model or the View based on the application's business logic.
5. Model-View-Controller: The overall architectural pattern that separates an application into three distinct components: Model, View, and Controller, ensuring separation of concerns and modularity.
6. Separation of Concerns: The principle of dividing software functionality into distinct components, each responsible for a specific aspect of the application.
7. Data Binding: A mechanism that establishes a connection between the Model and the View, allowing automatic synchronization of data changes without manual intervention.
8. Event-Driven: A programming paradigm where the flow of the program is determined by events or user actions rather than sequential execution.
9. Observer Pattern: A design pattern where objects (Observers) subscribe to and receive notifications from a subject (Observable) when its state changes.
10. Dependency Injection: A design pattern in which the dependencies of a class (such as the Model, View, or Controller) are provided externally, allowing for loose coupling and easier unit testing.
11. State: The current condition or mode of an application, typically stored in the Model and used to determine the behavior or appearance of the View.
12. User Interface (UI): The visual or textual elements through which a user interacts with an application, often implemented using graphical user interfaces (GUI) or command-line interfaces (CLI).
13. User Interaction: The actions or input provided by a user through the UI, such as clicking buttons, entering text, or selecting options.
14. Request: A user action or input sent to the Controller, typically triggered by events or interactions with the View.
15. Response: The output or result generated by the Controller in response to a user request, often updating the View or the Model.
16. Routing: The process of mapping URLs or user navigation actions to specific Controllers and actions, enabling the dynamic presentation of different screens or pages.
17. Action: A specific operation or behavior performed by the Controller in response to a user request or event.
18. Model State: The data and attributes stored in the Model, representing the application's state and providing the necessary information for the View and Controller.
19. View State: The current state or properties of the View, often determined by the data received from the Model or updated by the Controller.
20. Controller Logic: The implementation of business rules, algorithms, and decision-making processes that govern the behavior and actions of the application.
21. Data Access Layer: A layer in the application architecture responsible for interacting with data sources, such as databases or web services, to retrieve and manipulate data.
22. Templates: Predefined structures or formats used in the View to present data received from the Model, allowing for consistent and reusable UI components.
23. Input Validation: The process of verifying that user input or data meets certain predefined criteria or rules to ensure data integrity and prevent errors.
24. Action Filters: Components or hooks that intercept and modify the behavior of Controller actions, enabling cross-cutting concerns like authentication, logging, or caching.
25. View Components: Modular UI elements or widgets that encapsulate specific functionality and can be reused across different Views.
26. Partial Views: Reusable sections of the View that can be included within other Views, allowing for the composition of complex UI structures.
27. URL Mapping: The process of associating URLs or route patterns with specific Controllers and actions, enabling the handling of user requests.
28. Middleware: Components or modules that sit between the web server and the application, processing and modifying incoming requests and outgoing responses.
29. ViewModel: An intermediate representation of the Model specifically designed for the View, often used to adapt the Model's data to the View's requirements.
30. Filters: Components that intercept and modify the behavior of the Model, View, or Controller, enabling cross-cutting concerns like logging, authorization, or exception handling.
31. Input Binding: The process of mapping user input from the View to the corresponding properties or parameters in the Controller, often using data binding techniques.
32. Output Binding: The process of populating the View with data from the Model, ensuring that changes in the Model are automatically reflected in the View.
33. Routing Engine: A component or module that handles URL routing and determines which Controller and action should handle incoming requests.
34. Content Negotiation: The process of determining the most appropriate format or representation of data to be returned in response to a user request, based on factors like request headers or query parameters.
35. Action Results: The responses returned by Controller actions, providing the output or data to be sent back to the user.
36. Session: A mechanism for maintaining stateful information about a user's interaction with an application across multiple requests, often used for user authentication or personalized experiences.
37. View Model Binding: The process of mapping data from the Model or Controller to the View Model, enabling the View to access the necessary data for display or input.
38. Validation Annotations: Annotations or attributes applied to Model properties or Controller actions to define validation rules or constraints.
39. Entity: An object or data structure that represents a business entity or concept, often used in the Model to encapsulate data and behavior.
40. Inversion of Control (IoC): A design principle where the control flow and management of dependencies are handed over to an external component or framework.
41. Data Transfer Object (DTO): A data structure used to transport data between different layers or components of an application, often used to encapsulate data exchanged between the Model and the Controller.
42. View Engine: A component or module responsible for rendering the View based on templates or markup, often supporting features like data binding and UI composition.
43. Application Logic: The algorithms, rules, and workflows that define the behavior and operation of the application, often implemented in the Model or the Controller.
44. Authentication: The process of verifying the identity of a user or entity accessing an application, often involving username/password validation or token-based authentication.
45. Authorization: The process of granting or denying access to certain resources or functionalities based on the user's permissions or roles.
46. Business Logic: The rules, algorithms, and processes specific to the business domain or industry in which the application operates.
47. Testing: The process of verifying the correctness, functionality, and quality of the application through various techniques like unit testing, integration testing, or acceptance testing.
48. Design Patterns: Reusable solutions to common software design problems that facilitate the development of reliable, maintainable, and scalable applications.
49. Error Handling: The process of identifying, capturing, and responding to errors or exceptions that occur during the execution of the application.
50. Scalability: The ability of the application to handle increased workload, user interactions, or data volume without significant degradation in performance or functionality.
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